![]() ![]() Duke then discover that things might have gone wrong because of him the moment he left the earth for the future it was attacked by those same alien forces. In that future Duke Nukem finds a ruined world in complete chaos and disaster, mankind is almost entirely wiped out and the remains of it are reigned and controlled by aliens. In the first chapter of the trilogy some Earth Defense Organization had been sending out special agents on missions into the future to ensure the safety of the Earth none of the sent agents however reported back and our hero Duke Nukem is sent into that same future to figure out what is going on. So two complete different games carrying the same story. Funny thing was that the PSP version was rated Mature and the DS was only rated Teen. The huge difference between the Nintendo DS and the Playstation Portable, being two complete different machines can be seen in the two screenshots below which I took out of a promotional video released by Apogee in March 2009 made specially for the Game Developer’s Conference the promotional video was cut in two pieces and showed screenshots of both systems. The Critical Mass chapter would have 9 areas to complete, divided into 27 missions and the player was promised 15 different types of weapons, multiple and secret ways to achieve in-game points and on top of that both platforms would have cinematic rendered cut-scenes between levels. The game would have on both platforms a multi-mode where players could easily switch between third person, first person, isometric and side scrolling views including some extra options as a sniper mode, a jetpack mode and different boss battle modes. The trilogy would consist of three separate games with Critical Mass being the first its original release date set in the fall of 2009 and would be followed by the other chapters Duke Nukem: Chain Reaction and Duke Nukem: Proving Grounds.īesides the storyline the games on DS and PSP would however be completely different from each other the Nintendo DS version would be more of a side scroller while the Playstation Portable would be more of a third / first person shooter. After being rebranded to 3D Realms this would also be the revival of the Apogee brand in game development and publishing. Rumours on the game started early as the beginning of 2008 and were later in July of that year confirmed when Apogee Software announced a completely new Duke Nukem adventure: a Trilogy which would be developed for both systems in cooperation with publisher Deep Silver and which would be developed by Frontline Studios. The game was originally intended to also come out as a Playstation Portable game but was later cancelled for unknown reasons. If you missed either Basketball or Pinball in the Duke Cave, you can attempt that again here, othewise our last PHONE is on the way to the private dance (plot).Duke Nukem: Critical Mass is a run & gun shooter game, released on the Nintendo DS platform in 2011 by Apogee Software. And don't try that while playing with a controller. ![]() You only need to win by having 7 before the other player, unless you are going for the achievement for a 7-0 win. The last EGO boost will be to play Air Hockey and win. Simply play whack a mole and try not to miss more than a few times. The fifth EGO boost will be to beat the 850+ score of Alien Abortion in the back corner. If you missed the Casino slots, you can do that here too. The fourth EGO boost will be to play Poker until you win a hand. Next we will be headed to the GAME ROOM to snag the last three ego boosts To get the boost, use the dvd with the TV. Next let's head behind the bar, into the back office, using the unlock code "4768", and in there you will find both the third PHONE and third EGO boost. you will have to wait and watch until she comes right on up to you, and request a "special dance" Head back to the main showroom however way you want, and tip the main dances for your second EGO boost. Follow the path upstairs and next to the CCTV control panel is the second PHONE Head back into the hall and go left twice so that you are headed towards a door with an EXIT sign. We have 6 EGO boosts and 4 PHONES to find.įirst PHONE is immediately to the right of you on the desk when you startĪfter entering the main showroom, hug right and go through the curtains and into the restroomsįirst EGO boost is in the stall, by using the glory hole. ![]()
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